Explore the school
Children move through the 3D school and discover places to read, practise and play.
Explore a 3D school, read year-based books, answer short quizzes and complete tasks set by teachers or parents.
A prototype for Tahun 1–6. We are still testing its content and features.

Children move through the 3D school and discover places to read, practise and play.
Laman Belajar groups books by year and subject, with short quizzes to check understanding.
Teachers and parents create private worlds, share invite codes and set tasks for their children.
Dunia Pintar is an early-stage web and Unity project for Malaysian primary school children. The school world combines exploration with KSSR-organised reading and short activities. We are checking the content and improving the prototype before a wider launch.
Dunia Pintar is a playful 3D learning world for Malaysian primary school pupils (Tahun 1–6). Children explore a storybook school, read books with short quizzes in Laman Belajar, and complete tasks set by their teacher or parent.
Primary school children, together with the adults who guide them: teachers create a private world for their class, and parents create one for their own children.
A teacher or parent creates a private world on the web dashboard and shares its six-character invite code. The child types the code, writes a first name and picks a character. Children do not need an email address or a password.
Each world is private and opened only with its invite code. In-game chat uses ready-made friendly phrases and emoji, with no free typing. Teachers and parents can remove a player and their data at any time.
Books in Laman Belajar are organised by KSSR year (Tahun 1–6) and subject, such as Bahasa Melayu, English, Mathematics and Science. Content is being prepared and checked as the prototype grows.
Dunia Pintar runs in a web browser on computers and tablets. A mobile app for Android and iOS is in development.
For partnerships, feedback or a private demo, email us.
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